Giant Arcanists Update!
Posted by Omali on June 18, 2008
Check it out!
You can never get too much of a good thing; so, this week, we bring you more arcane goodies to spice up your spellcasting! Since we have added much to this great game, we should provide a full list of the changes:
Team Play:
Team Play is an extra option for multiplayer games, allowing players to ‘team-up’ with each other in 4- or 6-player battles. The game ends when all of the Arcanists on one team have been defeated. The winning team will find that they all gain Rating, while anyone who resigns will find that their Rating reduces as normal. One added twist is that you can control your allies’ minions!
Two New Maps:
First is the Sky Castles map, which has been designed for Team Play, with two defendable towers and lots of cover to hide around. The armageddon spell is Sky Ray.
The Pirate Cove map has multiple islands, bridges and caves, and is designed for a varied play style. The armageddon spell summons monkeys from the sky, who proceed to throw Thorn Balls at you. You can try to control them, but they are pretty disobedient…
Six New Arcane Spells:
We have 6 new Arcane spells for you to master, with some pretty diverse effects. This includes the Arcane Zero Shield, which stops anyone casting offensive spells in the first turn!
New Spellbooks – Sea and Nature:
Do you often find yourself on the wrong end of a beating? Want to turn the tide and be a thorn in their backside? With the Sea and Nature spellbooks, you can. The Book of Seas brings you some impressive minions, including Brine Goblins and the dreaded Water Lord, alongside aggressive spells like Maelstrom, Tsunami and Brine Bombs. The Book of Nature, meanwhile, offers the mighty Vine Bloom, Vine Bridges and flurries of arrows from summonable Elves.
Familiars:
Every spellbook has an associated familiar, except for Arcane. In order to summon a spellbook’s familiar, you will need to have all of the spells in that spellbook and be willing to sacrifice between 20 and 100 health for the familiar’s ability. That may seem like a hefty price, but they come with great benefits. It’s worth noting that they cannot be killed and they do not take up a spell or minion slot.
Prestige hats:
After collecting the maximum number of wands, you now have the option to trade them all in – along with the spells you’ve bought – to purchase an impressive hat that will appear next to your name in the lobby and above your name within the game. These hats are for the masters of Arcanists only, and getting the best ones will be a hefty challenge. Be warned: each hat you collect will not only take all your wands from you; they will make it harder to obtain them again!
And the Rest…
We couldn’t have all this additional content without adding some new Achievements for you to unlock. More than a little effort will be needed if you want to become ‘Lord of Wands’ in particular. New outfits, relating to some of the Achievements, have also been added.
There is now a quick access button for the Sandbox within the tutorial. Spells are not used up within it.
Projectiles now start from the caster, rather than next to them, meaning that ‘head bombing’, conductor blasting and other similar activities are no longer possible without seriously damaging yourself.
You cannot cast a tower spell while flying, as firm foundations are needed, while mounts now absorb damage in a similar way to towers (but you can still get blasted off!)
Chain Lightning is blocked until turn 3, while Conductor Rod is blocked until turn 5. Volcano has been slightly increased in power.
Units that have been hit but cannot move now have little birdies flying around their heads to indicate that they are stunned. The Dwarf Mining and Dark Knight’s Charge spell now cannot be used when stunned.
This entry was posted on June 18, 2008 at 1:54 pm and is filed under Updates. Tagged: Achievement, Arcane, Arcanists, Birdies, Castle, Chain, Conductor, Cove, Familiar, Flying, FunOrb, Hat, Jagex, Java, level, Lightning, members, Nature, Pirate, Prestige, Projectiles, Sanbox, Sea, Sky, Spellbook, team, Tower, Update, Volcano. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.
24 Responses to “Giant Arcanists Update!”
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Techhead7890 said
Aww, I’ll miss the moments when I magma bombed someone in a suicide attack, and went wheeeeeeee!
Now, to figure out how to get the shiny achievements…
kazza said
whats da spell called and what book is it in when you leave behind a jar and you lose like 100 health then, when you die you get teleported to there with the ammount of health you lost, so its sorta like a reserve health, like putting some health away for spare if you die with the other health
Please tell mee!
Omali said
Kazza,
That would be in the underdark book. You need all of the spells active from that book for that to be usable, you’ll find it above your spellbook during the game. It drops 20 health into the jar.
kazza said
TY SO MUCH OMALI, no one else would bother to tell me coz der all selfish noobs =) thanks again =p
emohipee said
hey, im on my cell surfing the net rite now. (camping, no comp) and thx so much for the update. i got master of the new books b4 i went camping, but had no idea about the spells coming from me or the tower stuff. well, didnt know about some of the spells being delayed either. anyways, THANK YOU!!! U PWN!! p.s… what does the ice familiar do?
strongestbb said
hey i got a question…ya know the new spell book the water or seas book?well i bought the water lord minion and it says you can use this dive spell,but i dunno how to use it.help me please
from,
strongestbb
Bixery said
Dear Strongestbb,
the lord of the sea’s dive spell can only be activated in water and have to have enough room to be able to come up somewhere else on hte map.
Techhead7890 said
You can dive into the earth bytheway. It’ll make a cave.
Ice Familiar makes you like a Sylph thing, makes you jump, and as I told Omali a while back, makes bridges under you when you go on water, but also makes you lose HP when you do. Only 5 HP per ’skid’.
Techhead7890 said
Forgot about Kazza, that’s Soul Jar.
Anonymous said
how we can be members free anybody know anything softwere o program?
Anonymous said
You can’t be a member for free =|
Anonymous said
these updates rule
adam said
How do you get all the spells without being a member
kite12666 said
you know what i found that thundershock a storm spell is good for beginners!
kite12666 said
oh yeh and kite12666 is my runescape and funorb name!!!
kite12666 said
oh yeh and to awnsure your question u need to be a member for all spells!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
kite12666 said
omfg omfg i got my first prestigs hat thingy
KILA813 said
can i buy funorb wands and if i can can anyone tell me?
vegeta 122 said
umm no u cannot buy wands. u have to earn them.
Anonymous said
bravo pour ton site même si tu ne comprend rien de ce que j’écris
Omali said
Je comprends chaque mot. Grand voir les portées de FunOrb de Planète à travers les barrières de langue.
Le français exemplaire pour la victoire ?
floge1 said
Moi aussi je comprends.Mon nom et aussi mon Funorb username.
Electric X9 said
Ouias.. Je comprends aussi… Mon nom at mon Runescape username, mais pour FunOrb, cest Zeeba eeta oh et utilize arcane flash meme si tu est membre
Bioboy567 said
I dont get it whats the point in a prestige hat, i want one but i dont wannu lose all spells?